

Granted, you could center the camera by tapping the left shoulder button, but it didn't help much. It had unconventional controls where you had to use the right analog stick to perform attacks and the directional pad to move the camera. However, like any new IP, Monster Hunter had some teething issues. Monster Hunter 1 (Image credit: Dragon007 on Youtube) Hence forming the core gameplay loop of the Monster Hunter series. You then had to slay or capture the monster within a time limit, with a minimum of three lives that you shared with teammates.Īfter defeating your target, you took its body parts to a blacksmith back at home, who will use the parts to forge more powerful weapons and armor for you to hunt bigger monsters. Quests were divided into single-player Village quests and multiplayer Town quests (later known as Gathering Hall quests). Once you completed preparations, you had to go to an NPC to accept a quest. Unlike most action games at the time, you can't solely rely on reflexes to achieve victory in Monster Hunter. There were six weapon types to choose from, with a seventh added in the Western release. You had to gather materials to make potions, ammo, traps, and equipment to wear. There was a lot of preparation involved before a hunt. It's a simple premise, but unlike most action games at the time, you couldn't solely rely on reflexes to achieve victory. Monster Hunter is an action hunting game where you and a team of hunters are tasked to kill or capture giant monsters.
